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No daily passwork on neko atsume game
No daily passwork on neko atsume game













no daily passwork on neko atsume game

there are no in-game animations for “walking”), so basically you close out of the app, and check back in later to see which (if any) cats have stopped by.Īfter kitties leave, they’ll pay you in either gray or gold fish. Now, cats won’t actually show up while the app is open (i.e. In terms of the actual mechanics of play, it’s so simple that many hardcore gamers will be left scratching their heads: buy toys and food, lay out toys and food, wait for cats to come. And what fun is having an empty yard, anyway? If you fail to put out food, for instance, they just won’t show up, with the idea that they are going to someone else’s house to get the nutrition and attention that they deserve. This also makes it nice from a kindness standpoint: unlike your Tamogotchi, which could die if underfed, there are no ways to “kill” the cats in Neko Atsume. Remember the Tamagotchi wave from the mid-90s? Gameplay is fairly similar to that, except that you’re monitoring a bunch of cats who come and go, rather than one being.

No daily passwork on neko atsume game free#

For every five days you do that, you will be given a free item.) Input the word from that sign exactly as it appears, and you will be granted a daily reward of gray, and sometimes even gold, fish. From within that same menu, there’s an option for “Daily Password”. (PRO TIP: Head to the “News” section daily, where you will see a cat holding up a sign with a word on it. You’ll also pick up some helpful shortcuts by noodling around: I just learned that you can snap a photo of a kitty without having to go into the menu by long-pressing on a particular cat, which is a helpful tip that will save me a few clicks every time.

no daily passwork on neko atsume game

While a couple things are slightly confusing (I wish there was a way to launch the shop right from within your inventory, and vice versa, rather than having to back out to the main menu to switch between the two), repeated sessions make things a lot easier until most of it becomes second nature. The kitty profiles can help you identify the best ways to lure specific cats to your yard. Like the top three toys profile, which clearly indicates the best toys to use if you’re trying to catch an elusive feline in the act of visiting. While most of the information is just for fun (the developers of the game even state in their FAQ that the power level means absolutely nothing and is just thrown in to add to their unique identities), you can use some of it to your advantage. The individual kitty profiles further up the ante of cuteness, giving you some basic statistics such as number of times they’ve visited, their “personality”, “power level”, and the top three toys that they play with. This is where you’ll spend the bulk of your time, as the “shop” button allows you to purchase new items for use in your yard, the “goodies” button is basically your inventory, and the “cats” button is used to keep track of which kitties have visited, and also allows you to set their profile pic (based on in-game screenshots you’ve taken), see their statistics, and even change their name! The in-game menu, as Tubbs relaxes from doing what he does best.

no daily passwork on neko atsume game

The paw on the upper left part of the screen will pull up your menu, allowing you to select from multiple options, including “Goodies”, “Shop”, “Cats”, and more. For a game with such limited scope, I’ll admit that navigation can actually be a little confusing at first, what with the multiple menus and all.















No daily passwork on neko atsume game